Game Development With Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5
(eBook)

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Published
BPB Publications, 2022.
Format
eBook
ISBN
9789355513458
Status
Available Online

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Language
English

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Citations

APA Citation, 7th Edition (style guide)

Mitchell Lynn., Mitchell Lynn|AUTHOR., & Cliff Sharif|AUTHOR. (2022). Game Development With Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 . BPB Publications.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Mitchell Lynn, Mitchell Lynn|AUTHOR and Cliff Sharif|AUTHOR. 2022. Game Development With Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5. BPB Publications.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Mitchell Lynn, Mitchell Lynn|AUTHOR and Cliff Sharif|AUTHOR. Game Development With Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 BPB Publications, 2022.

MLA Citation, 9th Edition (style guide)

Mitchell Lynn, Mitchell Lynn|AUTHOR, and Cliff Sharif|AUTHOR. Game Development With Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 BPB Publications, 2022.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouped Work ID8b1977b6-2158-9493-f44d-28a1ad78d7ce-eng
Full titlegame development with unreal engine 5 learn the basics of game development in unreal engine 5
Authorlynn mitchell
Grouping Categorybook
Last Update2024-05-15 02:01:02AM
Last Indexed2024-05-16 03:47:06AM

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    [synopsis] => Develop Your Own Game Using Unreal Engine 5 KEY FEATURES  ● Learn how to use compatible engine templates for developing custom scenarios.● Make a simple third-person game using the core features of Unreal Engine 5.● Get familiar with the advanced concepts such as Game Objects and Audio Engine. DESCRIPTION Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development.  This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game. Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users' input data. Towards the end, you will learn how to interact with the game objects and develop audio and shaders in the game.  By the end of this book, you will be able to develop your own games using Unreal Engine 5. WHAT YOU WILL LEARN● Learn how to make Meta sounds in Unreal Engine 5.● Work with an advanced level of programming blueprints which is 'Event Handling' and 'Interface'.● Understand how data-driven animation works in Unreal Engine 5.● Get familiar with the advanced aspects of Game Objects, including more components with their own functionalities/events.● Use the Unreal Engine 5 audio engine and develop audio code for the game.WHO THIS BOOK IS FORIf you are a beginner and want to develop your first game using Unreal Engine, then this book is for you. It is also for game developers who use Unity as the main game engine and now would like to switch to Unreal Engine 5.
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