Catalog Search Results
Author
Language
English
Description
Makers and inventors rely on prototypes to test out and refine their projects. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Accelerated Reader
IL: MG - BL: 5.2 - AR Pts: 1
Language
English
Description
Leo teaches his cat Pallas all about energy and movement by applying his knowledge of science to their stone age world. Engaging illustrations and stories provide a fun introduction to science concepts, including wind energy, air resistance, creating electricity, and more. Information boxes accompany each story to explore real applications of energy and movement in the natural and designed world.
104) Hacking T-Shirts
Author
Series
Language
English
Description
You can make a lot of interesting things with old T-shirts and a few craft supplies. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Accelerated Reader
IL: MG - BL: 6.7 - AR Pts: 1
Language
English
Description
The internet is the communications network that allows computers all over the world to talk to each other. A large workforce is needed to support its use and development. In this book, readers in grades 4-8 will learn about jobs that involve building the worldwide network, designing websites, controlling appliances remotely, and predicting what people will do next just by watching how they surf the web. This series introduces readers to careers that...
Author
Series
Accelerated Reader
IL: MG - BL: 4.7 - AR Pts: 1
Language
English
Description
Gaming and eSports: In Warp Zone: The Future of Gaming, 3rd-8th graders discover the latest advancements in one of children's favorite past-times: gaming! Learn about new video game technology, virtual reality, eSports, and so much more!
Paving The Way: Young readers learn about new gaming technology, augmented reality, adaptive gaming, and advancements in the eSports industry that will make gaming in the future even more exciting.
Author
Language
English
Description
This book contains Michael Faraday's 1832 treatise, "Experimental Researches in Electricity". This fascinating volume is highly recommended for those with an interest in the development and application of electricity, and it is not to be missed by aficionados of vintage scientific literature. Contents include: "Induction of Electric Currents", "Evolution of Electricity from Magnetism", "New Electrical State or Condition of Matter", "Explication of...
Author
Series
Language
English
Description
Electricity might seem like a modern convenience that provides us with light, heat, communications, and power, but readers will learn about the history of electricity, from its ancient discovery to the present. The text includes a full chapter extolling the important contributions by the one and only Benjamin Franklin and a handy timeline for visual reinforcement. In this instructive volume, readers learn how electricity is produced, whether it's...
Author
Series
Language
English
Description
Simple, everyday cardboard can be a powerful tool for creating new things. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Language
English
Description
LEGO WeDo enables students to build and program their own robots. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Language
English
Description
A compelling introduction to electric current, this volume investigates the conducting properties of various materials and goes on to describe ways of producing electric currents. It also describes how electricity is used in the home, in industry, and in the world of communications. Aligned to the Common Core science standards, the text explains moving charge, current and stored charge, resistance and power, direct and alternating currents, and electricity...
113) Coding with Sphero
Author
Series
Language
English
Description
Sphero is a robotic ball that can be controlled using a tablet or smartphone. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Author
Series
Language
English
Description
Modern life makes extensive use of electronics. On a daily basis, we use smartphones, computers, and TVs in the home and robots in industry and commerce. This title outlines the development of electronics, from early vacuum tubes to today's microchips. It explains how semiconductors work at the atomic level and how they are made into solid-state devices essential for the Internet and other applications. A biographical chapter on J. J. Thomson, who...
Author
Series
Accelerated Reader
IL: MG - BL: 4.4 - AR Pts: 1
Language
English
Description
Gaming and eSports: In Power On: The History of Gaming, 3rd-8th graders are taken back in time to learn about the history of video games and how they evolved into competitive eSports of today's culture.
Paving The Way: With captivating photos that bring the history of gaming to life, young readers learn about the most popular video games, characters, and consoles that can trace their origins back to the dawn of the computer age.
Author
Series
Accelerated Reader
IL: MG - BL: 6.6 - AR Pts: 1
Language
English
Description
Computer hacks and stolen data make headline news. Who understands these attacks? Who works to prevent new ones? Cybersecurity professionals do! In this book, readers in grades 4-8 will explore how STEAM topics-science, technology, engineering, the arts, and math-can lead to a job in this exciting field. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details...
117) A Better App
Author
Language
English
Description
How could a smarter app make life easier for your friends or family? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at apps they already use (the pros and cons of them) in a specific way to figure out how to improve them. Design thinking fosters innovation, creativity, and even empathy--essential...
118) Blockly
Author
Language
English
Description
Blockly is a powerful programming language with a graphical interface that makes it perfect for beginners. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary...
119) Taking Toys Apart
Author
Language
English
Description
Have you ever wondered what's inside of your favorite electronic toys? Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
120) Virtual Reality
Author
Accelerated Reader
IL: MG - BL: 6.1 - AR Pts: 1
Language
English
Description
The latest virtual reality technology allows you to step into a new world by simply strapping on a headset and selecting a program on your computer. With this book, students learn about the past, present, and future of technological innovation. Fun, engaging text introduces readers to new ideas and builds on technology concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate...
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